[EMS Discuss] Punkin Chunkin' Rules
Wed Nov 6 23:05:06 PST 2013
Can a team enter multiple pumpkin launchers into the contest? Also what is meant in rule 5, by "losing a pumpkin after launch", would it be like if the pumpkin is launched so far that it can't be retrieved?
> On Oct 30, 2013, at 8:45 AM, Rick Osgood <EMAIL HIDDEN> wrote:
> Here is the official list of rules for the Punkin Chunkin' Contest. I will be posting these up on the website but I'm waiting to get an official time scheduled with the Science Factory so I can publish everything at once. These are mostly the same as before but I've clarified the pumpkin size. You may use any pumpkin between 1lbs and 2lbs.
> Let me know if you have any questions and I can clarify things and update the rule list. It's hard to come up with a complete set of rules for something like this but I'm doing the best I can.
> No compressed air/compressed gas devices
> No explosives.
> Teams must release all energy from their launchers until it is their turn.
> Contest Rules
> You may sign up as an individual or as a team.
> Machine must not cross the firing line.
> Machines must be ready to fire within 3 minutes.
> Each team will get three launches.
> If a team loses a pumpkin after launch they may get an one extra try if the team has a backup pumpkin ready to go.
> Pumpkins must weigh between 1lbs and 2lbs.
> Teams provide their own pumpkins.
> Pumpkins must remain intact until they hit the ground.
> Pumpkins cannot be modified (except for painting).
> Teams may paint their pumpkins for decoration.
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